

Can be dropped by greater skeletons Ruby- dropped from specters and can be found in the volcanic wasteland. Enemies are mobile in-game sprites controlled solely by programmed Artificial Intelligence, and seek to attack the player until the defeat of the player or itself when it is provoked there are currently eleven enemies in BrowserQuest, with the addition of the Wizard in BrowserQuest Extended. Chain Mail- can be in grey chests or found in the desert.Plate-can be in grey chests or found in No mans land. Return min + Math.floor(Math. Leather-Can be in grey chests in the village or be dropped by monsters. Return min + (Math.random() * (max - min)) No princess to save here, just a dangerous world filled with treasures to discover. Return Math.floor(Math.random() * range) You play as a young warrior driven by the thrill of adventure.

Return sanitizer.escape(sanitizer.sanitize(string)) Strip unsafe tags, then escape as html entities. Types = require("././shared/js/gametypes") I did not edit this code and it seems to work for other people hosting this game.: var Utils = , This is the code inside server/js/utils.js that is causing the error stated above. Received type undefined at Object.fs.lstatSync (fs.js:932:3) at Class.init (/var/at Module._compile (internal/modules/cjs/loader.js:696:33) at Object.Module._extensions.js (internal/modules/cjs/loader.js:713:10) at Module.load (internal/modules/cjs/loader.js:612:32) at tryModuleLoad (internal/modules/cjs/loader.js:551:12) at Function.Module._load (internal/modules/cjs/loader.js:543:3) at Module.require (internal/modules/cjs/loader.js:650:17) at require (internal/modules/cjs/helpers.js:20:18) TypeError : The "path" argument must be one of type string, Buffer, or URL. When I try running node server/js/main.js to start the server I get this error message: internal/fs/utils.js:409 throw err ^ I was setting up a browserquest server from the source code nenuadrian/browserquest.
